Richard Bartle on MMO design paradigms
April 30, 2009 in Game Design, Worldbuilding | No comments
Richard Bartle – the man when it comes to MMO design – held a very interesting talk at IMGDC. In it he’s discussing the different types of MMO designs, and how “social” mmo’s contrast with the linear World-of-Warcraft design and the more freeform games like Eve Online. His talk is definitely worth a read, I just wish there was a recording.
The PDF is here.
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Tags: Bartle, Elder Gaming, Eve Online, Game Design, MMO, MMORPGs, World of Warcraft

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