Coopdevil over at the Fighting Fantasist blog had a neat idea: Create a fake old school RPG zine cover for your blog! Sounds fun, so here’s my five minute addition to that club:

(The image is from Uller Uprising.)
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Coopdevil over at the Fighting Fantasist blog had a neat idea: Create a fake old school RPG zine cover for your blog! Sounds fun, so here’s my five minute addition to that club:

(The image is from Uller Uprising.)
I’ve been digging through old files all day working on… something. During that digging, I unearthed something very interesting. According to documents from 1998, Enderra saw its first game session on October 23rd, 1993. Now, I will probably never be entire certain if that’s right, but it was a Saturday – and the files and the folder look like they were evolved from my very first notes about the world.
It’s good enough for me. October 23rd is now officially Enderra Day. And it gives me 1.5 years to prepare some sort of celebration for its 20th anniversary.
Tsojcanth had an awesome idea, one-page-dungeon designs in an organizer like notepad booklet. Whatever do you call those? Anyway, he took small notebook and put maps and notes into it. I absolutely love this idea, and I am going to steal it – I put some of these notebooks into my Amazon shopping cart already.
And now for something completely different: Another post in my “Plot-a-day” series, where I point out news articles that make wonderful inspiration for plots and adventures (and the series that is anything but daily).
Today, I found a great article from the Japan Times: The Curse of Roppongi. Roppongi, if you do not know, is an upscale and touristy district of Tokyo.
The article explores the bad sides of Roppongi, and includes accidents that happen in the suburb. According to the geomancers, Roppongi is awash in negative energy (“fengshui”).
“The many shrines and temples in Monzencho — as Roppongi was called in olden times — were situated to ensure the proper flow of ki (spiritual energy), and with the kimon (devil’s gates) aligned — north, south, east and west — so as to direct bad spirits from the area, but they were successively demolished to make way for new redevelopment projects that have upset the balance. It’s the changes wrought by the disappearance of the temples that are enticing more people to commit crimes.”
What a great start for a cursed part of town. Of course, in our real world, this is all superstitious nonsense; there are no ghosts, no spirits, and no curses. But in your fantasy world, all of this could literally be true.
“Foreigners worship their own countries’ deities, so one might say the old spirits that protected Roppongi have lost their force. Then came redevelopment, which was aligned unfavorably, which also affects the corporations quartered in Roppongi Hills. All these corporate crimes are a result of the bad spirits that converged on the district.”
The possibilities are endless. You could transplant this to a different world, or use it in a weird stories type setting, where ghosts and goblins roam. You could send the Ghostbusters into the Japanese capital or, in best Japanese fashion, teenage girls in powered armor. Picture battles at night, in the still crowded streets, or in the dark, dank and spacious sewers.
The curse could literally be true – the undead, creatures from a parallel universe, demons, or space aliens could have set up an outpost under Roppongi, and the “curse” is a result of their meddling. Or maybe the Yakuza is using stories about a curse to cover up their illegal dealings…
Tags: Adventure Idea, Horror, Ideas, Japan, Mecha, Organized Crime, Plot, Roppongi, RPG, Supernatural, Tokyo
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