Humbling.

But, yes – it would be possible to map the entire Milky Way Galaxy this way. Any takers?
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Tags: Cartography, Galaxy, Map, Milky Way, Orion Arm, Orion Spur, Science Fiction
I decided to release the following image under the Creative Commons Attribution license. Please credit me with a link back to http://www.enderra.com – Happy mapping!
Click on the thumbnail above to get the original size at 4096×4096 pixels; it’s 6MB as a PNG file.
The image is based on a NASA image of the Milky Way Galaxy.
Tags: Cartography, Galaxy, Map, Milky Way, Orion Arm, Orion Spur, Science Fiction
Got the A1 version of my star map. Again, as with the small test version, the photos simply don’t do it justice, but I had to post some anyway.
You can see some dice in one pic, and the small test print in two others, to compare the size. And, yes, I really need better lighting in this apartment.
But I’ve also learned two lessons more to the subject matter:
I’ll get two A3 matte versions printed in a few days (Saturday) as well. One is going to go to Lex Mosgrove, because he claimed that he wanted one.
Tags: Cartography, Galaxy, Map, Milky Way, Orion Arm, Orion Spur, Science Fiction
So, I’m finally done. I created my own star map, covering Human Space as I will cover it in my science fiction series.
This image was scaled down considerably; the original is at 200dpi – 6622×4677 pixel. It’s 72MB in size as a PNG file. Here are some 800x800px crops from the main map:
I’ve worked on this map on and off for three years, taking some detours in between. In the end I learned a whole lot, and I think i can honestly say, improved as a mapmaker and graphics person. I will never compete with the true professionals, but just consider these early versions of the map:
First Version: The Milky Way Galaxy. This was actually a trace of a NASA image, and I was really just experimenting.
Second Version: Zooming In. An entire Galaxy is an awful lot of real estate. So I began to zoom in on the Region around Earth. It was still a very crude map.
Third Version: The Orion Spur. At this stage I began to nail down the setting. You see an early draft of the political situation in this image.
Fourth Version: Human Space, Revisited. As the old map wasn’t really working out, and was ugly to boot. I started a new version from scratch. It was based on a solid timeline and a detailed setting design. At this stage, the map was very basic.
Fifth Version: Let there be Color. The next two images are just later versions of the above; as you can see I added a great deal of detail over time. The second map probably has 200 named star systems – that’s a guesstimate, I did not recount them.
Sixth Version: Near Space Distraction. At one point, I began to doubt my design – and decided to go more small scale. I began to map out individual star systems near Earth based on Hipparcos data. In the end, I abandoned this approach – the setting wasn’t bad, but I felt it did not really match what I had in mind.
The Near Star Map’s styletests, of which this was the last, showed me that I wanted a map that was not just functional. Working on the style tests taught me a lot.
Seventh Version: Back to Square One, Just Prettier. After I discarded the Near Space idea, I reset certain things, changed some assumptions, and experimented with a galactic map. This was the result.
Eight Version: Full Circle. I liked the techniques I was starting to develop, but as in the very beginning, decided that an entire galaxy was just too much space. I zoomed in and concentrated on the Orion Spur. The rest, as they say, is Galactic history. Here is an early version of the map that I completed this week:
And the future?
This map is done – but that doesn’t mean I won’t work on it. The settings needs to be built, detailed maps for at least some regions need to be produced, and of course the entire thing will continue to evolve. In another three years this map will probably not look the same.
Tags: Cartography, Map, Science Fiction, Star Map, Voyagers
The test print of my star map came out really nicely. I went ahead and ordered an A1-sized poster. I did order Matte instead of glossy paper, and I hope this doesn’t change things too much. At worst I’ll be 20 Euro poorer. The small print, by the way, was a mere 4€.
Unfortunately, my apartment is too dark and my only camera – an iPhone – is not really that great, so the photos didn’t come out so well:
I will take new photos on the weekend – during daylight – and of course once I get the poster.
Tags: Cartography, Galaxy, Map, Milky Way, Orion Arm, Orion Spur, Science Fiction
I’ve remarked on Piper’s inconsistent travel times before. Most of the times when Piper gives us “distances” for travel, he actually uses hours spent in hyperspace. The problem with this is, we can never be sure if he means “real” time, or shipboard time. Shipboard time is also inconsistent:
Four Day Planet:
Belsher’s been on the ship with Murell for six months. Well, call it three; everything speeds up about double in hyperspace.
Uller Uprising:
“Well, it takes six months for a ship to go between here and Nif,” Prinsloo considered. “Because of the hyperdrive effects, the experienced time of the voyage, inside the ship, is of the order of three weeks.”
We can of course assume that he usually means “real” time. There are problems with this, too. For example, in Space Viking, Trask remarks of his crew:
“They’ve been in hyperspace for three thousand hours.”
It’s quite clear that he means real hours, because a ship logs a light year an hour and Gram and Tanith are three thousand lightyears apart:
“The Duke of Wardshaven,” Harkaman reminded him, “is on Gram. We are here on Tanith. There are three thousand light-years between.”
If time speeds up in hyperspace, Trask’s men would have spent 1500 hours in hyperspace – as this was used as a reason for their shore leave.
Piper probably dropped the “hyperspace time speedup” in later works, after all it doesn’t really add anything and makes things more complex. Space Viking in particular throws a lot of travel times around, as an essential element of tracking down Dunnan. Adding the time difference would have made the story needlessly complex, probably to the point that it might be impossible to follow.
It still means that, if I wanted to really stick close to “canon”, I’d have to revisit every statement of travel times and attempt to infer from context whether it’s “shipboard time” or “real time”.
The more time I spend with this, the more I begin to doubt the feasibility of actually creating any kind of canonical star map for Piper’s universe – what I used as the basis for my star map project is probably as good as it’s going to get…
Tags: Cartography, H. Beam Piper, Science Fiction, Terran Federation
As stated in Part 3, H. Beam Piper’s Nu Puppis – the star around which Niflheim orbits – does not match current understanding of the star’s position. I’m inclined to move Niflheim to a star that’s closer to Earth, matching the Piper-Nu Puppis as much as possible, but there’s also a reasonable argument to just go with the in-fiction-truth.
Let’s look at the math to see what both mean to the Piper universe.
First, we need some numbers. Piper’s Nu Puppis is described as:
The planet named Niflheim is the fourth planet of Nu Puppis, right angle 6:36, declension -43:09; B8 type star, blue-white and hot, 148 light years distant from Earth.
Doing the math this works out to:
| Xgal | Ygal | Zgal | Dist | |
| Real Nu Puppis | -37,633 | -115,478 | -45,486 | 129,7016861219 |
| Piper Nu Puppis | -13,182 | -40,383 | -15,949 | 45,3748716874 |
That’s in parsecs, with Real Nu Puppis shown for comparison. Dist is distance from Earth.
Piper’s Uller is described as:
It is the second planet of the star Beta Hydri, right angle 0:23, declension -77:32, G-0 (solar) type star, of approximately the same size as Sol; distance from Earth, 21 light years.
Again, doing the math, we get:
| Xgal | Ygal | Zgal | Dist | |
| Real Beta Hydri | 3,277 | -4,719 | -4,783 | 7,4749588877 |
| Piper Beta Hydri | 2,825 | -4,062 | -4,119 | 6,4379502305 |
That’s a parsec off, too, and gives us a new question to ponder: Do we use Real Beta Hydri or Piper Beta Hydri? I guess if we accept Piper Nu Puppis we must also accept Piper Beta Hydri. Of course, my “favorite” Nu Puppis replacement is Epsilon Hydri. It has almost the same spectral class (B9) as Nu Puppis (B8), and both are Giant stars (class III). Epsilon Hydri’s position is:
| Xgal | Ygal | Zgal | Dist | |
| Epsilon Hydri | 10,489 | -30,898 | -33,769 | 46,9575395402 |
Distances between these stars are these:
| Real Nu Pup | Piper Nu Pup | Real Beta Hy | Piper Beta Hy | Epsilon Hy | |
| Real Nu Pup | N/A | 84,318 | 124,892 | 125,545 | 98,015 |
| Piper Nu Pup | 84,318 | N/A | 40,835 | 41,417 | 31,111 |
| Real Beta Hy | 124,892 | 40,835 | N/A | 1,037 | 39,718 |
| Piper Beta Hy | 125,545 | 41,417 | 1,037 | N/A | 40,718 |
| Epsilon Hy | 98,015 | 31,111 | 39,718 | 40,718 | N/A |
Note how beautifully Epsilon Hydri’s distance to Earth and to Beta Hydri match the distances of Piper’s Nu Puppis to Earth and to Beta Hydri. Let’s visualize:
The little gray shadow of Beta Hydri is the Piper Beta Hydri, almost a Parsec closer to Earth than the real Beta Hydri. The numbers attached to stars are their z-Coordinate.
I still think that Epsilon Hydri would provide for a better “outgoing” vector than Piper’s Nu Puppis, but from this simple map it’s clear that Piper’s Nu Puppis is not in an absurd position (which for example the other side of Terra would be).
So where’s your Niflheim at? If you want to stick to the Piper “canon”, it’s clearly where he says it is, at a Nu Puppis that doesn’t really exist. If you want to consolidate Piper’s material with real star data, Epsilon Hydri is the way to go. Since switching Niflheim to Epsilon Hydri only violates the star name mention in Uller Uprising, and fixes more problems than it causes, I will assume that Piper made a mistake in the star name.
In the end, since everything else we know about Piper’s Terran Federation is very, very vague, it won’t affect the final map much in either case.
Tags: Cartography, H. Beam Piper, Science Fiction, Terran Federation
I actually found another figure that shows how weird Piper’s distances are. It’s six months from Uller to Niflheim, according to Uller Uprising:
“Well, it takes six months for a ship to go between here and Nif,” Prinsloo considered. “Because of the hyperdrive effects, the experienced time of the voyage, inside the ship, is of the order of three weeks.”
But it’s also six months from Uller to Terra – which is 21ly!
“He’d get away with it for just welve months—the time it would take to get the news to Terra and for a Federation Space Navy task-force to get here. And then, there’d be little bits of radioactive geek floating around this system as far out as the orbit of Beta Hydrae VII.”
This is inconsistent in the extreme, as Niflheim at a described 148ly from Earth can’t possibly be 21y from Uller. Surely, the Navy wouldn’t take, say, eight months or more to get a task force ready.
Of course, it is telling that the text passage mentions Beta Hydrae, not Beta Hydri. Beta Hydrae is another star, at 370 +/- 40ly from Earth!
Overall it’s quite clear Uller actually is at Beta Hydri, though.
So ignoring that flaw (the two names are easily confused after all) and assuming “half a years” consists of a rounded 180 days – since it’s also unclear where Niflheim actually is, we can’t really use it to calculate the speed of the hyperdrive. Note that the time difference between hyperspace and realspace was a concept that Piper dropped later.
If we assume that the travel time for earth is correct, we get roughly 0,005 to 0,007 ly/h.
Four Day Planet states that a light-year takes about 60 hours:
All the news is at least six months old, some more than a year. A spaceship can log a light-year in sixty-odd hours, but radio waves still crawl along at the same old 186,000 mps.
Note the “sixty-odd”, so it’s not exactly sixty.
Later in the book, it’s stated that Walt will go to Terra for six years; five years on Terra itself for studies and one year for the round trip.
If we calculate 180 days * 24h = 4320 hours, and travel 650 light-years during that time we get 0,15 ly/h. All’s well, right?
Not quite. The problem arises when we calculate 650 light-years times 60 hours per light year. That’s 39000 hours, or 1625 days, or almost four and a half years – for a one way trip! Clearly there’s something broken here. 0,15ly/h works out to 6,67 hours per light year. Factor of ten issue, but which one do we believe? It’s got to be the higher speed, because I can’t imagine that many people would travel all the way to Fenris if it took them 9 years to get home.
This seems so blatantly wrong that I wonder if I have a glaring error in my math.
Anyway; using Four Day Planet’s figure of sixty hours per light year for the trip from Uller to Terra. that voyage should take ~53 days. That’s a far cry from the “6 months” mentioned in Uller, but 106 days plus preparation time is still too long a time to depend on if your natives are revolting.
Space Viking states quite bluntly that a hyperdrive travels at roughly 1ly/h:
A ship in hyperspace logs about a light-year an hour.
Again, this gives us some leeway in our interpretations – it’s not exactly one light year. It could be less, or more – 10% either way, at least.
Little Fuzzy gives us an indirect figure for hyperdrive speed:
They’re on Terra, five hundred light-years, six months’ ship voyage each way.
Assuming 180 days for half a year, we get a speed of about 2.78 light years per day, or 0.115 light years per hour. Fits pretty well with the assumed 0,15ly/h from Four Day Planet, especially if it’s slightly more than 500ly and less than half a year. At 0,15ly/h the trip from Zharathrustra to Earth would take 138 days.
Ministry of Disturbance has a very vague figure:
A ship on hyperdrive could log light-years an hour
Since it’s plural, that means 2ly/h or better. It probably needs to be much more if the Empire is truly galactic.
| Story | Speed (ly/h) |
| Uller Uprising | 0,005 – 0,007 ? |
| Four Day Planet | likely 0,15 |
| Space Viking | 1 |
| Little Fuzzy | 0,115 |
| Ministry of Disturbance | 2+ |
Even with the rough numbers we have, it’s clear that there was a tenfold increase in hyperspace speed between the early days of the Terran Federation to the time of Space Vikings, and probably another such jump in drive performance by the time of the Empire.
Tags: Cartography, H. Beam Piper, Science Fiction, Terran Federation
Here’s something we already knew: Science Fiction authors don’t always get their science right.
The planet Niflheim, a hell-planet, features prominently in H. Beam Piper’s fiction because the name of the planet has become a swear-word. According to Uller Uprising, Niflheim is the 4th planet of the B8 star Nu Puppis, 148 light-years from Earth.
And the problem? Nu Puppis is actually 422.5 light-years from Earth.
It’s pretty clear that the figure given in the book is the intended distance of Niflheim from Earth. In fact, even the closer figure may be a problem – a trip to Uller, at Beta Hydri, is described as taking half a year, and that’s only 21 light years from Earth. So if travel times are linear, that would mean 2.5 years for the Terra-Nifflheim trip. There is also regular Niflheim – Uller traffic; ships from Niflheim stop over at Uller on their way to Terra.
On the other hand, Piper’s hyperdrives were not described consistently. In Uller, ships in hyperspace experience time at a slower rate. This is never picked up again in later books, but travel times have to be taken with a grain of salt in Uller Uprising.
The basic data on Niflheim stems from a short writeup by one Dr. John D. Clark, so the source of Piper’s error is easy to find. However, we still need to figure out what went wrong, and how to compensate for it in our little mapping project.
The coordinates are clearly correct for Nu Puppis, it’s just the distance that makes no sense. It is possible that Nu Puppis was thought to be much closer to earth when Uller Uprising was written. But we have to live with the broken data, and somehow get it back in sync with reality.
Unfortunately there are no other stars in the Puppis constellation that match type and distance, so we can’t claim a simple case of getting the name slightly wrong. So what is there in the sky that matches the star type and approximate distance? Not a whole lot:
| HIP | HD | HR | BayerFlamsteed | ProperName | RA | Dec | Distance | AbsMag | Spectrum |
| 7588 | 10144 | 472 | Alp Eri | Achernar | 1,63 | -57,24 | 44,09 | -2,77 | B3Vp |
| 25428 | 35497 | 1791 | 112Bet Tau | Alnath | 5,44 | 28,61 | 40,18 | -1,37 | B7III |
| 10602 | 14228 | 674 | Phi Eri | 2,28 | -51,51 | 47,48 | 0,18 | B8IV-V | |
| 74785 | 135742 | 5685 | 27Bet Lib | 15,28 | -9,38 | 49,07 | -0,84 | B8V | |
| 13209 | 17573 | 838 | 41 Ari | 2,83 | 27,26 | 48,90 | 0,16 | B8Vn | |
| 113963 | 218045 | 8781 | 54Alp Peg | Markab | 23,08 | 15,21 | 42,81 | -0,67 | B9.5III |
| 90185 | 169022 | 6879 | 20Eps Sgr | Kaus Australis | 18,40 | -34,38 | 44,35 | -1,44 | B9.5III |
| 12394 | 16978 | 806 | Eps Hyi | 2,66 | -68,27 | 47,01 | 0,76 | B9III | |
| 2484 | 2884 | 126 | Bet1Tuc | 0,53 | -62,96 | 42,83 | 1,20 | B9V | |
| 116971 | 222661 | 8988 | 105Ome2Aqr | 23,71 | -14,54 | 47,26 | 1,12 | B9V | |
| 23287 | 32040 | 1610 | 5,01 | 3,62 | 42,86 | 3,49 | B9Vn |
Here, distances are listed in Parsec (I am too lazy to convert all of them). 148 light years are 45.38 parsec. Beta Tucane can be quickly discounted, as it is a weird multiple-star system and this would’ve come up in the descriptions in the story.
phi Eridani is about the right distance, and is the “best match” for coordinates to those figures from the description given by Dr Clark, but since the original values do match Nu Puppis the error in the document must have been confusing two stars, not getting the coordinates wrong. Still, phi Eridani is as reasonable a pick as any others.
Kaus Australis (Epsilon Sagittarii) is actually listed as 188 light years distant in Hipparcos, so it’s not a very good match. It also seems that the star is really too bright for a B class, and might be in the process of dying. Now, humans are short-sighted creatures, but I’d like to think we would not establish a permanent colony around such a star. Of course, in an advanced interstellar society, and close-up observations we may decide that the star has millions of years left and settle planets in its system anyway.
However, there is the distance issue, and we do have an even better match.
Epsilon Hydri is B9III and we’ll need to work out whether this could actually possess a planet at the described orbit, but it matches the distance fairly well and it’s in the same very general direction as Beta Hydri (by virtue of being in the same constellation), which would make it plausible that an incoming ship would stop over at Uller. There isn’t much information on Epsilon Hydri on the web, but I guess it’s a good choice.
I will go with Niflheim being in orbit around Epsilon Hydri when trying to work out a map of Piper space.
Do you guys have any opinion on what might be a better choice?
Tags: Cartography, H. Beam Piper, Science Fiction, Terran Federation
More planets, more connections. I think this does cover all Piper stories.
And again as a PDF: piper-systems
A lot of the planets are just mentioned by name, never in actual relation with any of the other worlds.
One thing I did not include in the chart yet is that Marduk is probably relatively close to Baldur, at least the two exchange diplomats. Still, since ships regularly make 3000+ light year jumps, that does not necessarily mean actual proximity.
Tags: Cartography, H. Beam Piper, Science Fiction, Terran Federation
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