I worked on space ship design and economics yesterday. Turns out, even the very basics are utterly fascinating: How big would an interstellar spaceship be in my universe?
Continue reading “Starship Sizes” »
I worked on space ship design and economics yesterday. Turns out, even the very basics are utterly fascinating: How big would an interstellar spaceship be in my universe?
Continue reading “Starship Sizes” »
Okay, this is the current version of my Voyagers map. It didn’t really change that much anymore – I’ve optimized some lines here and there, added some star systems, added names… This is probably the last version of this particular map for reasons I’ll detail in a later post.

Voyagers: Human Space
There should be about 300 named systems on that map.
Ah, progress.
The map has evolved quite a bit since my last posting, and as you can see it’s getting a bit crowded. Naming those systems – currently about 250 – is much more work than one might at first think.
I am still experimenting with drawing planets. This time, with Inkscape instead of The Gimp.
This was a really quick design, and for that I think it works rather well.
Found more interesting world building links:
* Thud and Blunder: Article by Poul Anderson about worldbuilding.
* 3D-Starmaps is dedicated to star maps.
* Atomic Rockets contains a lot of information about real and fictional rocketships.